Abilities:
Piltover Peacemaker: Caitlyn revs up her rifle for 1 second to unleash a penetrating shot which deals physical damage (deals less damage to subsequent targets).
Yordle Snap Trap: Caitlyn sets a trap to reveal sneaky yordles. When sprung, the trap immobilizes the champion and deals magic damage over 1.5 seconds.
90 Caliber Net: Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back.
Ace in the Hole (Ultimate): Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.
Headshot (Passive): Every 8 attacks (attacks while in brush count as 2), Caitlyn will fire a headshot, dealing either 150% damage to a champion or 250% damage to a minion.
Yep shes pretty damm good too, but like always shes a 6300 Champion.
Some of the patch changes.
Items
- NEW ITEM - Ionian Boots of Lucidity
- UNIQUE Passive: Reduces ability cooldowns by 15%.
- UNIQUE Passive: Enhanced Movement 2.
- Zhonya's Ring has been decommissioned.
- NEW ITEM - Zhonya's Hourglass
- +100 AP +50 Armor
- UNIQUE Active: Places your champion into stasis for 2 seconds, rendering you invulnerable and untargetable but unable to take any action. 90 sec cooldown.
- NEW ITEM - Rabadon's Deathcap
- +155 AP UNIQUE Passive: Increases Ability Power by 30%
- The Black Cleaver
- Damage reduced to 55 from 75
- Now adds 30% increased attack speed
- Unique Passive - Now shreds 15 armor per stack from 12 but has a maximum of 3 stacks from 5.
- Sight Ward
- Cost reduced to 75 gold from 90 gold
- Now has 3 health, is immune to healing effects and takes only 1 damage from every attack
- Vision Ward
- Now has 3 health, is immune to healing effects and takes only 1 damage from every attack
Summoner Spells
- Exhaust now reduces (auto/basic) attack damage by 70% and ability/item damage by 35% instead of the blinding for the duration
- Baron Nashor
- Base health increased to 8000 from 6500
- Magic resistance increased to 70 from 35
- Damage increased by approximately 15%
- Dragon
- Global gold reward reduced to 190 from 240
- Magic resistance increased to 30 from 0
- The on-hit burning debuff now affects the target of his attack but nobody else (previously it afflicted enemies in a cone but ignored the attack target)
- The burning debuff now also reduces attack speed by 20%
- Updated the tooltip to reflect that the Dragon no longer grants global experience
- Monster experience range reduced to 800 from 1250
- Removed mana from all inhibitor minions
- Shrine (spawn) turrets now ignore all resistances and immunities
- The Options menu now has a 2nd slider that scales the chat box independent of the rest of the UI
Till Next Time. White Star Out!